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Packt Game Development and Animation: Books

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An essential resource for hands-on game design and animation courses

The Pact Game Development & Animation: Books collection includes over 100 software-focused titles providing hands-on guidance. Up to date and coherent in scope, it provides in-depth, practical knowledge essential for students of video game design and digital animation.

Through real-world case studies and creative workflows, explore how AI is transforming content creation, storytelling, design, and creative production. The collection is specially designed to help instructors prepare stuDiscover detailed guidance on major game development and animation software, including graphics rendering, animation, physics simulation, scripting, and artificial intelligence.

Available via perpetual access purchase or subscription to institutions worldwide.

*For subscribed customers only


Content highlights

Features practice-led titles that are a must-have for students of game design, animation, gaming, interactive media, computer science and related fields
Provides superb software-focused and hands-on content from Packt Publishing for using software to create games
Includes the latest features and techniques, expert author-led insights, professional best practice, most effective tips, and hacks
Offers guidance on an expansive range of topics covering major game development and animation software - including Graphics Rendering, Animation, Physics Simulation, Scripting and Artificial Intelligence
Spans game technology tools from shaders and effects to architecture, coding and motion graphics - all core components of game design

Titles include

Available via perpetual access purchase or subscription to institutions worldwide.

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